Blender Git Commit Log

Git Commits -> Revision 7998b2f

Revision 7998b2f by Campbell Barton (master)
October 12, 2013, 03:42 (GMT)
transform - use 2d float's for the viewport center (allows for vector math functions to be used more easily).

Commit Details:

Full Hash: 7998b2f6a7a78cd8d7af135460a50b972cbc2b2d
SVN Revision: 60697
Parent Commit: b6db417
Lines Changed: +17, -17

8 Modified Paths:

/source/blender/editors/include/ED_transform.h (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_bevel.c (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_inset.c (+1, -1) (Diff)
/source/blender/editors/transform/transform.c (+4, -4) (Diff)
/source/blender/editors/transform/transform.h (+3, -3) (Diff)
/source/blender/editors/transform/transform_generics.c (+4, -4) (Diff)
/source/blender/editors/transform/transform_input.c (+1, -1) (Diff)
/source/blender/editors/util/ed_util.c (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021