Blender Git Commit Log

Git Commits -> Revision 7a377bc

Revision 7a377bc by Ton Roosendaal (master)
April 4, 2005, 18:09 (GMT)
- Made SoftBody work with Particle Force Fields.

- Added new (Particle) Deflector; type Wind.
Wind gives constant directional force. It is animatable (Ipos) and reacts
to Object scaling. Also uses FallOff. Works for particles and SoftBody
quick movie check; http://www.blender.org/bf/0001_0250.avi
test file is in download.blender.org/demo/test/wind_soft.blend

- Added MaxDist option for forcefields, to control its influence better.
Is drawn as circle in 3d window.

Forcefields are a bit weak still... should react to scaling, or not; in
that case drawing should indicate it (done for spherical field now).

Commit Details:

Full Hash: 7a377bcb05c2634a872208680aca80cc9e9a0c11
SVN Revision: 4195
Parent Commit: 04e4b72
Lines Changed: +231, -86

7 Modified Paths:

/source/blender/blenkernel/BKE_effect.h (+8, -0) (Diff)
/source/blender/blenkernel/intern/effect.c (+69, -53) (Diff)
/source/blender/blenkernel/intern/softbody.c (+80, -2) (Diff)
/source/blender/makesdna/DNA_effect_types.h (+0, -5) (Diff)
/source/blender/makesdna/DNA_object_types.h (+21, -8) (Diff)
/source/blender/src/buttons_object.c (+15, -9) (Diff)
/source/blender/src/drawobject.c (+38, -9) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021