Blender Git Commit Log
Git Commits -> Revision 7a628a3
Revision 7a628a3 by Antonis Ryakiotakis (master) January 24, 2012, 19:54 (GMT) |
Enable 16 bit format for float textures by default after discussion with Morten and Sergey on irc. Rationale is that for most cases when people create a float texture they will expect the extra precision in the 3D view. This shouldn't be a problem on any graphics card since internally a very old texture format (GL 1.1) is used. In the case of any unlikely screams, a revert of this commit can be done. |
Commit Details:
Full Hash: 7a628a3967b08f8a099791572112a9e68c4144c6
SVN Revision: 43675
Parent Commit: 44850d6
Lines Changed: +1, -1
1 Modified Path:
/source/blender/editors/interface/resources.c (+1, -1) (Diff)