Blender Git Commit Log
Git Commits -> Revision 7a87b89
Revision 7a87b89 by Joshua Leung (master) May 1, 2012, 13:10 (GMT) |
Bugfix [#30097] Motion paths range not correct - Part B (Recalculating existing paths with new ranges) If an object/bone already had a motion path, it was not possible to recalculate it over a different frame range without firstly clearing these paths. This was both a confusing and troublesome workflow, and has since been removed. |
Commit Details:
Full Hash: 7a87b89a6040a9d1c7f29a679972da89af96b50a
SVN Revision: 46152
Parent Commit: cb99062
Lines Changed: +22, -7
1 Modified Path:
/source/blender/blenkernel/intern/anim.c (+22, -7) (Diff)