Blender Git Commit Log

Git Commits -> Revision 7b1e5f4

Revision 7b1e5f4 by Matt Ebb (master)
September 23, 2009, 00:53 (GMT)
* Tweak to fix:

[#8358] Performance regression with raytraced refraction

Now shadows are only sampled once in reflections/refractions. For cases where this would be a problem (perfect specular reflection/refraction), the full OSA takes care of it.

Commit Details:

Full Hash: 7b1e5f4d8e38fa39e2b97f4602031bd990ec8524
SVN Revision: 23428
Parent Commit: 9305425
Lines Changed: +2, -1

1 Modified Path:

/source/blender/render/intern/source/rayshade.c (+2, -1) (Diff)
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