Blender Git Commit Log
Git Commits -> Revision 7b96f02
Revision 7b96f02 by Campbell Barton (master) November 11, 2015, 13:25 (GMT) |
OpenGL Render: Support full-sample Anti-Aliasing This brings back old (slower), higher quality method. Useful since graphics cards often use a faster MSAA which only oversamples edges. |
Commit Details:
Full Hash: 7b96f02f5b7e08712874eadaad7275140d0f6ef5
Parent Commit: 145298e
Lines Changed: +102, -27
8 Modified Paths:
/release/scripts/startup/bl_ui/space_info.py (+2, -1) (Diff)
/source/blender/blenkernel/BKE_sequencer.h (+2, -1) (Diff)
/source/blender/blenkernel/intern/sequencer.c (+2, -1) (Diff)
/source/blender/editors/include/ED_view3d.h (+2, -2) (Diff)
/source/blender/editors/render/render_opengl.c (+8, -4) (Diff)
/source/blender/editors/sculpt_paint/paint_image_proj.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+83, -15) (Diff)
/source/blender/windowmanager/intern/wm_files.c (+2, -2) (Diff)
/source/blender/blenkernel/BKE_sequencer.h (+2, -1) (Diff)
/source/blender/blenkernel/intern/sequencer.c (+2, -1) (Diff)
/source/blender/editors/include/ED_view3d.h (+2, -2) (Diff)
/source/blender/editors/render/render_opengl.c (+8, -4) (Diff)
/source/blender/editors/sculpt_paint/paint_image_proj.c (+1, -1) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+83, -15) (Diff)
/source/blender/windowmanager/intern/wm_files.c (+2, -2) (Diff)