Blender Git Commit Log

Git Commits -> Revision 7bcb4fb

Revision 7bcb4fb by Mike Erwin (GPU_data_request)
March 27, 2015, 08:12 (GMT)
shell of a GLSL material node

This will hold a single GLSL function, which can be mixed & matched
with other nodes.

Goal: similar workflow to OSL shader node but for real-time rendering,
not Cycles.

Commit Details:

Full Hash: 7bcb4fbf73b6d9b6bae1d21ec9375134b8c71ff3
Parent Commit: 6fc9285
Lines Changed: +184, -2

1 Added Path:

/source/blender/nodes/shader/nodes/node_shader_script_glsl.c (+76, -0) (View)

12 Modified Paths:

/release/scripts/startup/nodeitems_builtins.py (+2, -1) (Diff)
/source/blender/blenkernel/BKE_node.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/bpath.c (+4, -0) (Diff)
/source/blender/blenkernel/intern/node.c (+1, -1) (Diff)
/source/blender/blenloader/intern/readfile.c (+4, -0) (Diff)
/source/blender/blenloader/intern/writefile.c (+1, -0) (Diff)
/source/blender/editors/space_node/node_edit.c (+2, -0) (Diff)
/source/blender/makesdna/DNA_node_types.h (+12, -0) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+78, -0) (Diff)
/source/blender/makesrna/RNA_access.h (+1, -0) (Diff)
/source/blender/nodes/NOD_shader.h (+1, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021