Blender Git Commit Log

Git Commits -> Revision 7c23e08

Revision 7c23e08 by Ton Roosendaal (master)
March 9, 2006, 22:50 (GMT)
Vectorblur fix:

To be able to make good masks, it is important to separate the non moving
pixels from the moving ones. With fixes I did 2 weeks ago, a floating
point inaccuracy causes speed vectors to be not always zero perfectly...
and the masks to get badly shaped.

It was clearly visible on moving objects over a non-moving background.
Current commit includes minimal threshold to force speed to zero. Images
are nice and smooth again. :)

Bad:
http://www.blender.org/bf/vb1.jpg
Good again:
http://www.blender.org/bf/vb2.jpg

Commit Details:

Full Hash: 7c23e0827030404863523e7dd61e863992bbf9d4
SVN Revision: 7006
Parent Commit: a6ed488
Lines Changed: +10, -5

1 Modified Path:

/source/blender/render/intern/source/convertblender.c (+10, -5) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021