Blender Git Commit Log

Git Commits -> Revision 7cb28f4

Revision 7cb28f4 by Brecht Van Lommel (master)
March 29, 2014, 12:03 (GMT)
Cycles volume: change homogeneous volume sampling in branched path first hit.

Similar to surfaces, this will now always scatter rather than probabilistically
scattering or not depending on the transmittance.

This also makes calculation of branched path throughput non-probalistic, which
makes thing slower too. That's to be solved by decoupled ray marching later.

Commit Details:

Full Hash: 7cb28f41f9814824455aedce876bc99184be52f0
Parent Commit: 9a77872
Lines Changed: +54, -25

2 Modified Paths:

/intern/cycles/kernel/kernel_path.h (+5, -7) (Diff)
/intern/cycles/kernel/kernel_volume.h (+49, -18) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021