Blender Git Commit Log
Git Commits -> Revision 7cbed19
Revision 7cbed19 by Janne Karhu (master) September 23, 2010, 09:31 (GMT) |
Fix for [#23872] particle deflection in conjunction with SPH particles is apparently buggy * Fix turned into a thorough cleanup and reorganization of particle collision response code. * Collisions are now much more accurate, stable and even a bit more in agreement with real world physics. * Only still remaining problem is rotating/deforming deflector objects, but that's something for the future. * Visible changes should only be positive, i.e. no leaking particles, no strange instabilities etc. |
Commit Details:
Full Hash: 7cbed194f425761fbc85b4dd584bad9249c1fd93
SVN Revision: 32073
Parent Commit: 1c3f235
Lines Changed: +143, -128
1 Modified Path:
/source/blender/blenkernel/intern/particle_system.c (+143, -128) (Diff)