Blender Git Commit Log

Git Commits -> Revision 7d32d87

Revision 7d32d87 by Alexander Gavrilov (master)
November 26, 2018, 17:26 (GMT)
Viewport: implement hiding faces in paint modes.

In 2.79 hiding works in paint modes with selection enabled,
so it is a missing feature. This implements it in texture
paint overlays and in workbench base shading.

Reviewers: fclem

Differential Revision: https://developer.blender.org/D3989

Commit Details:

Full Hash: 7d32d87a86e442c11e7775d7200eba2055f34f07
Parent Commit: 99f7934
Lines Changed: +139, -85

11 Modified Paths:

/source/blender/draw/engines/eevee/eevee_materials.c (+2, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_deferred.c (+5, -4) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+4, -3) (Diff)
/source/blender/draw/intern/draw_cache.c (+15, -10) (Diff)
/source/blender/draw/intern/draw_cache.h (+5, -4) (Diff)
/source/blender/draw/intern/draw_cache_impl.h (+4, -4) (Diff)
/source/blender/draw/intern/draw_cache_impl_mesh.c (+76, -51) (Diff)
/source/blender/draw/intern/draw_manager.c (+18, -0) (Diff)
/source/blender/draw/intern/DRW_render.h (+1, -0) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+1, -1) (Diff)
/source/blender/draw/modes/paint_texture_mode.c (+8, -7) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021