Blender Git Commit Log
Git Commits -> Revision 7db42b8
Revision 7db42b8 by Philipp Oeser (master) November 16, 2020, 11:52 (GMT) |
Fix T82460: Color Management Curves do not update when Image/UV Editor is present Caused by rB4212b6528afb. 'updateGLSLCurveMapping()' compares cacheIDs and in certain scenarios, these are the same when they should not. - whenever we had multiple viewports that are colormanaged with curvemappings this worked right (cacheIDs were different) - for example, this also worked right when the ImageEditor displays a Render Result or a Compositor Viewer - but it worked wrong when the Image Editor displays any other Image (or no Image at all) - it also worked right if there were multiple Image Editors [and one of them displays a Render Result e.g] Now why is this so? For comparison, the curve mapping's pointer/address is used. - update_glsl_display_processor frees the curve_mapping, see BKE_curvemapping_free(global_glsl_state.curve_mapping) - similar, update_glsl_display_processor creates a new curvemapping, see BKE_curvemapping_copy(view_settings->curve_mapping) - now for the situation that a viewport with curvemapping and a viewport without curvemapping is present and you make changes to the curvemapping the following happens: -- curve_mapping_settings->cache_id is set once [to the memory address of curvemapping before change] -- change happens -- viewport 1 frees curvemapping -- viewport 2 duplicates using BKE_curvemapping_copy, but this one gets the same address like before the change -- this means we have different data on the same address with the same cacheID... Solution: to really make the cache ID unique we can combine the pointer with its 'changed_timestamp' [which increases on every change]. Reviewers: jbakker Maniphest Tasks: T82460 Differential Revision: https://developer.blender.org/D9559 |
Commit Details:
Full Hash: 7db42b8f2a8cdec5067f2fe73082bd5d806a5e42
Parent Commit: ada79b4
Lines Changed: +1, -1
1 Modified Path:
/source/blender/imbuf/intern/colormanagement.c (+1, -1) (Diff)