Blender Git Commit Log
Git Commits -> Revision 7dbc9dc
Revision 7dbc9dc by Campbell Barton (master) April 19, 2009, 14:57 (GMT) |
BGE Python API cleanup - no functionality changes - comments to PyObjectPlus.h - remove unused/commented junk. - renamed PyDestructor to py_base_dealloc for consistency - all the PyTypeObject's were still using the sizeof() their class, can use sizeof(PyObjectPlus_Proxy) now which is smaller too. |
Commit Details:
Full Hash: 7dbc9dc719c3eb0823e4f9e7ae94a479f9427ea7
SVN Revision: 19790
Parent Commit: 8d2cb5b
Lines Changed: +200, -247
63 Modified Paths:
/source/gameengine/Converter/BL_ActionActuator.cpp (+2, -2) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.cpp (+2, -2) (Diff)
/source/gameengine/Expressions/ListValue.cpp (+2, -2) (Diff)
/source/gameengine/Expressions/PyObjectPlus.cpp (+48, -45) (Diff)
/source/gameengine/Expressions/PyObjectPlus.h (+28, -74) (Diff)
/source/gameengine/Expressions/Value.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_ANDController.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_DelaySensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_ILogicBrick.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_IObject.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_MouseSensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_NANDController.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_NORController.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_ORController.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_PropertyActuator.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_PythonController.cpp (+4, -8) (Diff)
/source/gameengine/GameLogic/SCA_RandomActuator.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_RandomSensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_XNORController.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_XORController.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/BL_Shader.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_CameraActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_CDActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_GameActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_MeshProxy.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_ParentActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_PolygonMaterial.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_PolyProxy.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_RaySensor.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_StateActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_VehicleWrapper.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_VertexProxy.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_VisibilityActuator.cpp (+2, -2) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.cpp (+2, -2) (Diff)
/source/gameengine/Expressions/ListValue.cpp (+2, -2) (Diff)
/source/gameengine/Expressions/PyObjectPlus.cpp (+48, -45) (Diff)
/source/gameengine/Expressions/PyObjectPlus.h (+28, -74) (Diff)
/source/gameengine/Expressions/Value.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_ANDController.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_DelaySensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_ILogicBrick.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_IObject.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_MouseSensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_NANDController.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_NORController.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_ORController.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_PropertyActuator.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_PythonController.cpp (+4, -8) (Diff)
/source/gameengine/GameLogic/SCA_RandomActuator.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_RandomSensor.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_XNORController.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_XORController.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/BL_Shader.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_CameraActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_CDActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_GameActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_MeshProxy.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_ParentActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_PolygonMaterial.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_PolyProxy.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_RaySensor.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_StateActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_VehicleWrapper.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_VertexProxy.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_VisibilityActuator.cpp (+2, -2) (Diff)