Blender Git Commit Log

Git Commits -> Revision 7e0049d

Revision 7e0049d by Mitchell Stokes (master)
August 6, 2011, 00:35 (GMT)
BGE Animations: Making the ping pong mode for action actuators behave more like trunk. The behavior is a lot closer, but there are still differences when interrupting a ping pong action. I'm still trying to decide if these are acceptable differences as they don't look all that simple to fix.

Commit Details:

Full Hash: 7e0049d27a699d5eb9f9be0c0b014fe62a78add8
SVN Revision: 39089
Parent Commit: 6829b93
Lines Changed: +20, -5

2 Modified Paths:

/source/gameengine/Converter/BL_ActionActuator.cpp (+19, -4) (Diff)
/source/gameengine/Converter/BL_ActionActuator.h (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021