Blender Git Commit Log

Git Commits -> Revision 7ef782f

Revision 7ef782f by Lukas Toenne (object_nodes, strand_nodes)
December 7, 2015, 16:08 (GMT)
Use individual node types for constructing transform matrices.

Transforms can be created as translations, rotations (euler and axis/angle)
and scale.

The UI nodes include and automatic multiplication node for convenience.

Commit Details:

Full Hash: 7ef782f1a76e4781953a364aadb3635b9c2449dc
Parent Commit: d103f7d
Lines Changed: +338, -54

8 Modified Paths:

/release/scripts/nodes/common_nodes.py (+149, -4) (Diff)
/release/scripts/nodes/geometry_nodes.py (+7, -0) (Diff)
/source/blender/blenvm/bvm/bvm_eval.cc (+52, -16) (Diff)
/source/blender/blenvm/bvm/bvm_eval_math.h (+59, -14) (Diff)
/source/blender/blenvm/bvm/bvm_eval_mesh.h (+2, -4) (Diff)
/source/blender/blenvm/bvm/bvm_opcode.h (+8, -2) (Diff)
/source/blender/blenvm/compile/bvm_nodegraph.cc (+46, -14) (Diff)
/source/blender/blenvm/util/bvm_util_math.h (+15, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021