Blender Git Commit Log

Git Commits -> Revision 80e40d5

Revision 80e40d5 by Ton Roosendaal (master)
April 17, 2009, 10:38 (GMT)
bugfix #18287

Texture nodes hang when nodes have a cyclic case.

Added a (temp?) provision to tag node->need_exec zero for cyclic
nodes, and added check for this in texture nodes.
There was also a bug in 'tag changed' for texture nodes, which not
only tagged, but also called the tree exec (should not happen!).

In general the texture exec needs recode; it doesn't use the stacks
as provided per node, but recurses itself to previous nodes, giving
problems like this. Node execs should only do their own bizz, the
node system handles dependency and eval order nicely already.

Commit Details:

Full Hash: 80e40d504c457ed3041fed925a6b3f80f54dffe1
SVN Revision: 19771
Parent Commit: 6761cc0
Lines Changed: +38, -12

3 Modified Paths:

/source/blender/blenkernel/intern/node.c (+29, -10) (Diff)
/source/blender/nodes/intern/TEX_nodes/TEX_texture.c (+1, -1) (Diff)
/source/blender/nodes/intern/TEX_util.c (+8, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021