Blender Git Commit Log
Git Commits -> Revision 810f799
Revision 810f799 by Brecht Van Lommel (master) September 6, 2008, 13:24 (GMT) |
Revert a commit from 5 years ago that added a glFinish call before swapping on Windows. This is really bad for performance and especially showed in the game engine. The purpose was to disable FSAA and fix some UI issue on Geforce 2 graphics cards, hopefully the drivers have been fixed by now? I have no way to test this, so we'll see if an issue pops up on those older cards, and a lot of code changed since then anyway so it might not even be needed anymore. |
Commit Details:
Full Hash: 810f79966049f126f23dc39bc7703c81bd5f8748
SVN Revision: 16394
Parent Commit: 1bd365e
Lines Changed: +7, -1
1 Modified Path:
/intern/ghost/intern/GHOST_WindowWin32.cpp (+7, -1) (Diff)