Blender Git Commit Log

Git Commits -> Revision 81dfdf8

Revision 81dfdf8 by Campbell Barton (master)
April 29, 2009, 16:54 (GMT)
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
.
No changes for py2.x.

Commit Details:

Full Hash: 81dfdf8374382c766c88bbed421ed70c02565234
SVN Revision: 19980
Parent Commit: d6c525d
Lines Changed: +677, -144

77 Modified Paths:

/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp (+1, -0) (Diff)
/source/gameengine/Converter/BL_ActionActuator.cpp (+7, -2) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.cpp (+7, -2) (Diff)
/source/gameengine/Expressions/InputParser.cpp (+19, -0) (Diff)
/source/gameengine/Expressions/ListValue.cpp (+14, -3) (Diff)
/source/gameengine/Expressions/PyObjectPlus.cpp (+6, -1) (Diff)
/source/gameengine/Expressions/Value.cpp (+25, -2) (Diff)
/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_ANDController.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_DelaySensor.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_ILogicBrick.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_IObject.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_MouseSensor.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_NANDController.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_NORController.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_ORController.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_PropertyActuator.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_PythonController.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_RandomActuator.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_RandomSensor.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_XNORController.cpp (+7, -2) (Diff)
/source/gameengine/GameLogic/SCA_XORController.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/BL_Shader.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_CameraActuator.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_CDActuator.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_GameActuator.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_MeshProxy.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_ParentActuator.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_PolygonMaterial.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_PolyProxy.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp (+17, -1) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+63, -2) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_RaySensor.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_StateActuator.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_VehicleWrapper.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_VertexProxy.cpp (+7, -2) (Diff)
/source/gameengine/Ketsji/KX_VisibilityActuator.cpp (+7, -2) (Diff)
/source/gameengine/VideoTexture/blendVideoTex.cpp (+23, -1) (Diff)
/source/gameengine/VideoTexture/FilterBlueScreen.cpp (+6, -1) (Diff)
/source/gameengine/VideoTexture/FilterColor.cpp (+18, -3) (Diff)
/source/gameengine/VideoTexture/FilterNormal.cpp (+6, -1) (Diff)
/source/gameengine/VideoTexture/FilterSource.cpp (+18, -3) (Diff)
/source/gameengine/VideoTexture/ImageBuff.cpp (+6, -1) (Diff)
/source/gameengine/VideoTexture/ImageMix.cpp (+6, -1) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+12, -2) (Diff)
/source/gameengine/VideoTexture/ImageViewport.cpp (+6, -1) (Diff)
/source/gameengine/VideoTexture/Texture.cpp (+6, -1) (Diff)
/source/gameengine/VideoTexture/VideoFFmpeg.cpp (+12, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021