Blender Git Commit Log

Git Commits -> Revision 8478d41

Revision 8478d41 by Lukas Toenne (object_nodes, strand_nodes)
May 25, 2016, 15:34 (GMT)
Use (1,0,0) and (0,1,0) as derivatives of texvec when no explicit derivatives are given.

This is a bit stupid, but allows testing the system without major changes
to old textures or the displacement modifier.

Commit Details:

Full Hash: 8478d4127e93aea42d28f7dc41793ce4c22528bf
Parent Commit: 0e30440
Lines Changed: +2, -2

1 Modified Path:

/source/blender/blenvm/intern/bvm_api.cc (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021