Blender Git Commit Log
Git Commits -> Revision 86832ec
Revision 86832ec by Campbell Barton (master) January 2, 2020, 06:18 (GMT) |
Tool System: adjust Smooth/Randomize modal operator behavior Previously the default values were left non-zero to avoid having to update scripts. However, this meant it wasn't possible to setup non-modal key bindings for smooth & randomize. Now these operators follow logic of many other operators where setting the value executes immediately, leaving unset runs modal. Existing keymaps & scripts will need to be updated. Addresses issue raised in f4a4ec84255a. |
Commit Details:
Full Hash: 86832ececcb9d5ed8fa05a02415f7c31905eae4a
Parent Commit: b5dd73a
Lines Changed: +12, -8
5 Modified Paths:
/release/scripts/presets/keyconfig/keymap_data/blender_default.py (+2, -2) (Diff)
/release/scripts/startup/bl_ui/space_view3d.py (+4, -4) (Diff)
/source/blender/editors/mesh/editmesh_tools.c (+1, -1) (Diff)
/source/blender/editors/object/object_random.c (+1, -1) (Diff)
/source/blender/windowmanager/intern/wm_operator_utils.c (+4, -0) (Diff)
/release/scripts/startup/bl_ui/space_view3d.py (+4, -4) (Diff)
/source/blender/editors/mesh/editmesh_tools.c (+1, -1) (Diff)
/source/blender/editors/object/object_random.c (+1, -1) (Diff)
/source/blender/windowmanager/intern/wm_operator_utils.c (+4, -0) (Diff)