Blender Git Commit Log

Git Commits -> Revision 87194d0

Revision 87194d0 by Brecht Van Lommel (cycles-x)
July 14, 2021, 15:23 (GMT)
Cycles X: reduce GPU state memory usage when some features are not enabled

In particular: volumes, subsurface, denoising and light passes.

In a scene without these features, we go from 538MB to 346MB for the state
memory usage. This also improves performance, presumably due to reduced
memory traffic.

Differential Revision: https://developer.blender.org/D11915

Commit Details:

Full Hash: 87194d0c0a30cefe326212cb1cf56f1706c9a915
Parent Commit: 6953bae
Lines Changed: +193, -142

13 Modified Paths:

/intern/cycles/integrator/path_trace_work_gpu.cpp (+15, -11) (Diff)
/intern/cycles/integrator/path_trace_work_gpu.h (+1, -0) (Diff)
/intern/cycles/kernel/integrator/integrator_shade_surface.h (+13, -6) (Diff)
/intern/cycles/kernel/integrator/integrator_shade_volume.h (+11, -4) (Diff)
/intern/cycles/kernel/integrator/integrator_state.h (+2, -2) (Diff)
/intern/cycles/kernel/integrator/integrator_state_template.h (+58, -58) (Diff)
/intern/cycles/kernel/integrator/integrator_state_util.h (+47, -21) (Diff)
/intern/cycles/kernel/integrator/integrator_subsurface.h (+5, -2) (Diff)
/intern/cycles/kernel/kernel_path_state.h (+7, -23) (Diff)
/intern/cycles/kernel/kernel_types.h (+4, -3) (Diff)
/intern/cycles/render/film.cpp (+27, -4) (Diff)
/intern/cycles/render/film.h (+2, -0) (Diff)
/intern/cycles/render/scene.cpp (+1, -8) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021