Blender Git Commit Log

Git Commits -> Revision 88ef092

Revision 88ef092 by Martin Poirier (master)
December 20, 2006, 19:47 (GMT)
=== Transform Snap ===

(Implementing Matt's idea)

Grid and Snap are now exclusively controlled by the Control key (pun intented).

You can switch to Snap by selecting the snap option in the Transform menu (this option is only available in edit mode on a mesh. this option is per 3D view) (NOTE: There is currently no hotkey for that, anyone should feel free to add one).

When Snap is selected, holding down Ctrl during translations (grab) snaps to vertex.

All other situations which have no snapping code yet defaults to Grid.

Commit Details:

Full Hash: 88ef0928761f815d2fa39f1939d63d82974dec72
SVN Revision: 9384
Parent Commit: 496410a
Lines Changed: +49, -39

5 Modified Paths:

/source/blender/include/transform.h (+7, -4) (Diff)
/source/blender/src/header_view3d.c (+25, -14) (Diff)
/source/blender/src/transform.c (+0, -2) (Diff)
/source/blender/src/transform_generics.c (+1, -1) (Diff)
/source/blender/src/transform_snap.c (+16, -18) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021