Blender Git Commit Log
Git Commits -> Revision 89597ed
October 20, 2005, 10:31 (GMT) |
Adding some simple but very convenient selection functionality for the UV editor: * A "Select->Pinned UVs" command (Shift P) that selects all the visible pinned UVs * A "Select->Border Select Pinned" tool (Shift B) that works just like the normal border select tool, but only acts on pinned UVs This is really useful when using LSCM, I only want to touch the pinned UVs and then recalculate. |
Commit Details:
Full Hash: 89597ed362052510ffe4c6c6db39fcccf41721c0
SVN Revision: 5522
Parent Commit: dcbba92
Lines Changed: +98, -24