Blender Git Commit Log
Git Commits -> Revision 89cb41f
Revision 89cb41f by Campbell Barton (master) July 10, 2020, 03:01 (GMT) |
UV: allow ripping face-regions This changes the behavior of rip when entire faces are selected. Now face regions are isolated and moved instead of ripping the edge-loop extracted from the selection boundary. This is a convenient alternative to separate selection & move. Resolves T78751. |
Commit Details:
Full Hash: 89cb41faa0596d898f850f68c46e2b39c25e6452
Parent Commit: 3fdd092
Lines Changed: +14, -15
1 Modified Path:
/source/blender/editors/uvedit/uvedit_rip.c (+14, -15) (Diff)