Blender Git Commit Log

Git Commits -> Revision 8cb1769

Revision 8cb1769 by Brecht Van Lommel (master)
October 2, 2010, 16:42 (GMT)
Fix #23785: in the game engine, if an object had an armature modifier + another
modifier, it would apply the armature deformation twice.

Commit Details:

Full Hash: 8cb17690f128132ac30eefe7e8917ee8d5333004
SVN Revision: 32259
Parent Commit: 9e72351
Lines Changed: +16, -6

2 Modified Paths:

/source/blender/blenkernel/intern/DerivedMesh.c (+12, -1) (Diff)
/source/gameengine/Converter/BL_ModifierDeformer.cpp (+4, -5) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021