Blender Git Commit Log

Git Commits -> Revision 8ce8647

Revision 8ce8647 by Mitchell Stokes (master)
July 8, 2012, 05:00 (GMT)
Fix for [#31701] "radar causes collision" reported by Markus Rietz (afeature).

The problem was that the physics shapes for the near and radar sensor were getting turned into characters because CcdConstructionInfo::m_bCharacter was defaulting to true. Now it defaults to false and is explicitly set to true for only Character physics types.

Commit Details:

Full Hash: 8ce864784cc6aa5b0a5d27a5f3ef3da1240fab62
SVN Revision: 48722
Parent Commit: 1d29ee0
Lines Changed: +1, -0

1 Modified Path:

/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021