Blender Git Commit Log
Git Commits -> Revision 8ce8647
Revision 8ce8647 by Mitchell Stokes (master) July 8, 2012, 05:00 (GMT) |
Fix for [#31701] "radar causes collision" reported by Markus Rietz (afeature). The problem was that the physics shapes for the near and radar sensor were getting turned into characters because CcdConstructionInfo::m_bCharacter was defaulting to true. Now it defaults to false and is explicitly set to true for only Character physics types. |
Commit Details:
Full Hash: 8ce864784cc6aa5b0a5d27a5f3ef3da1240fab62
SVN Revision: 48722
Parent Commit: 1d29ee0
Lines Changed: +1, -0
1 Modified Path:
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+1, -0) (Diff)