Blender Git Commit Log
Git Commits -> Revision 8db6e68
Revision 8db6e68 by Benoit Bolsee (master) June 4, 2012, 22:29 (GMT) |
Fix [#31544]: iTaSC assertion when creating armature with no joint. This degenerated case can be obtained by having a single bone in the IK chain and locking all 3 axis. This case was causing an assert in the KDL library. The bug is fixed by simply not creating the IK scene in this case. |
Commit Details:
Full Hash: 8db6e682e9c0d55a34c64a490cbf29ff301c4973
SVN Revision: 47438
Parent Commit: 0d3b19e
Lines Changed: +16, -10
8 Modified Paths:
/intern/itasc/Armature.cpp (+5, -2) (Diff)
/intern/itasc/Armature.hpp (+1, -1) (Diff)
/intern/itasc/FixedObject.cpp (+3, -2) (Diff)
/intern/itasc/FixedObject.hpp (+1, -1) (Diff)
/intern/itasc/MovingFrame.cpp (+2, -1) (Diff)
/intern/itasc/MovingFrame.hpp (+1, -1) (Diff)
/intern/itasc/Object.hpp (+1, -1) (Diff)
/intern/itasc/Scene.cpp (+2, -1) (Diff)
/intern/itasc/Armature.hpp (+1, -1) (Diff)
/intern/itasc/FixedObject.cpp (+3, -2) (Diff)
/intern/itasc/FixedObject.hpp (+1, -1) (Diff)
/intern/itasc/MovingFrame.cpp (+2, -1) (Diff)
/intern/itasc/MovingFrame.hpp (+1, -1) (Diff)
/intern/itasc/Object.hpp (+1, -1) (Diff)
/intern/itasc/Scene.cpp (+2, -1) (Diff)