Blender Git Commit Log
Git Commits -> Revision 8f47841
Revision 8f47841 by Martin Poirier (master) March 12, 2005, 20:34 (GMT) |
NumInput is now applied correctly to constraints and prints correctly in the header. What that means is that you can grab/resize an object, press Xkey, type 2 (to resize/move by 2 on the x axis) and then press Ykey and the numeric value will be applied to the transformation on the Y axis. Fixed a small glitch where constraint center wasn't readjusted for edit mode when using MMB (graphical bug only). |
Commit Details:
Full Hash: 8f47841536c12f1820f2cf3ef1799407ebf2bee9
SVN Revision: 3939
Parent Commit: 48b4329
Lines Changed: +86, -28