Blender Git Commit Log
Git Commits -> Revision 8f71a84
Revision 8f71a84 by Brecht Van Lommel (master) May 13, 2019, 13:56 (GMT) |
Cycles/Eevee: add Emission and Alpha inputs to Principled BSDF This makes it easier to set up materials with emission and transparency. Importers/exporters and add-ons are recommended to now use these rather than creating separate transparent BSDF and emission nodes. |
Commit Details:
Full Hash: 8f71a84496a95528303fbe0bb7c1406060353425
Parent Commit: 2185457
Lines Changed: +128, -9
6 Modified Paths:
/intern/cycles/render/graph.cpp (+37, -0) (Diff)
/intern/cycles/render/graph.h (+9, -0) (Diff)
/intern/cycles/render/nodes.cpp (+45, -1) (Diff)
/intern/cycles/render/nodes.h (+3, -0) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+24, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c (+10, -8) (Diff)
/intern/cycles/render/graph.h (+9, -0) (Diff)
/intern/cycles/render/nodes.cpp (+45, -1) (Diff)
/intern/cycles/render/nodes.h (+3, -0) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+24, -0) (Diff)
/source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c (+10, -8) (Diff)