Blender Git Commit Log
Git Commits -> Revision 8faca41
Revision 8faca41 by Alfredo de Greef (master) July 29, 2004, 00:12 (GMT) |
First victim of the hurried work, halo spots always cast shadows. So removed 'ray shadow' button for that case. So what I said in the previous commit is not true, with halo for spots enabled, shadows are always cast, and cannot be disabled, sorry... |
Commit Details:
Full Hash: 8faca4189a5b6f35568fcb08d0bde763c2578aba
SVN Revision: 2941
Parent Commit: 1f9f2d6
Lines Changed: +2, -4
1 Modified Path:
/source/blender/src/buttons_shading.c (+2, -4) (Diff)