Blender Git Commit Log

Git Commits -> Revision 9035253

Revision 9035253 by Campbell Barton (master)
June 22, 2008, 21:48 (GMT)
[#14392] C3D Import
c3d importer for motion capture data
This could do with some improvements but for now its acceptable.
- Note, could people please not mix tabs and spaces.


-Text copied from the patch submission-
The c3d_import with 2.46 was able to import a mocap cloud for some c3d files. I have improved it:
Version History:
0.4: PERIN Released under Blender Artistic Licence
0.5: WICKES used marker names, fixed 2.45 depricated call
0.6: WICKES creates armature for each subject
0.7: WICKES constrains armature to follow the empties (markers). Verified for shake hands s
0.8: WICKES resolved DEC support issue

see also http://wiki.blender.org/index.php/Tutorials%5CMoCap-Section_3 for how this program gets the mocap data into
Blender and creates an armature, like the BVH script does.

I'd like someone to test and verify, and if accepted, replace the current c3d_import.py

--- See patch url for example files http://projects.blender.org/tracker/index.php?func=detail&aid=14392&group_id=9&atid=127



Commit Details:

Full Hash: 90352534930c6c5619abbed60fdd7cf3688d1657
SVN Revision: 15319
Parent Commit: d229db6
Lines Changed: +1237, -0

1 Added Path:

/release/scripts/c3d_import.py (+1237, -0) (View)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021