Blender Git Commit Log
Git Commits -> Revision 9098de4
Revision 9098de4 by Benoit Bolsee (master) April 20, 2008, 21:01 (GMT) |
second attempt to fix compilation problem with 2D shaders on systems without GLExt or without shader support: use GL_ARB_shader_objects to conditionally compile the 2D shader code |
Commit Details:
Full Hash: 9098de447952f52babb10a339c00c934076b1bca
SVN Revision: 14495
Parent Commit: 8ac1330
Lines Changed: +4, -4
1 Modified Path:
/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+4, -4) (Diff)