Blender Git Commit Log

Git Commits -> Revision 9098de4

Revision 9098de4 by Benoit Bolsee (master)
April 20, 2008, 21:01 (GMT)
second attempt to fix compilation problem with 2D shaders on systems without GLExt or without shader support: use GL_ARB_shader_objects to conditionally compile the 2D shader code

Commit Details:

Full Hash: 9098de447952f52babb10a339c00c934076b1bca
SVN Revision: 14495
Parent Commit: 8ac1330
Lines Changed: +4, -4

1 Modified Path:

/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+4, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021