Blender Git Commit Log

Git Commits -> Revision 90fb514

Revision 90fb514 by Campbell Barton (render25)
May 4, 2010, 15:36 (GMT)
pass string to new hashes as with guarded alloc and memarena, this way theres no need to use a compile time option

Commit Details:

Full Hash: 90fb5143ad765e58bd1d7ea08554af7c42aa5e18
SVN Revision: 28576
Parent Commit: c88d353
Lines Changed: +51, -82

34 Modified Paths:

/CMakeLists.txt (+0, -7) (Diff)
/source/blender/blenkernel/intern/action.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/BME_tools.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/cloth.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/depsgraph.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/icons.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/nla.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/softbody.c (+1, -1) (Diff)
/source/blender/blenlib/BLI_ghash.h (+1, -9) (Diff)
/source/blender/blenlib/intern/BLI_args.c (+1, -1) (Diff)
/source/blender/blenlib/intern/BLI_ghash.c (+2, -18) (Diff)
/source/blender/blenlib/intern/pbvh.c (+2, -2) (Diff)
/source/blender/blenloader/intern/readblenentry.c (+1, -1) (Diff)
/source/blender/editors/armature/editarmature.c (+1, -1) (Diff)
/source/blender/editors/armature/editarmature_retarget.c (+3, -3) (Diff)
/source/blender/editors/armature/editarmature_sketch.c (+1, -1) (Diff)
/source/blender/editors/armature/reeb.c (+2, -2) (Diff)
/source/blender/editors/mesh/editmesh_loop.c (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_tools.c (+3, -3) (Diff)
/source/blender/editors/mesh/meshtools.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_vertex.c (+1, -1) (Diff)
/source/blender/editors/transform/transform.c (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+3, -3) (Diff)
/source/blender/imbuf/intern/cache.c (+2, -2) (Diff)
/source/blender/makesrna/intern/rna_access.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_boolean_util.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_build.c (+2, -2) (Diff)
/source/blender/modifiers/intern/MOD_mask.c (+6, -6) (Diff)
/source/blender/render/intern/source/cache.c (+1, -1) (Diff)
/source/blender/render/intern/source/database.c (+1, -1) (Diff)
/source/blender/render/intern/source/object_strand.c (+2, -2) (Diff)
/source/blender/render/intern/source/object_subdivide.c (+1, -1) (Diff)
/source/blender/render/intern/source/sss.c (+1, -1) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+1, -1) (Diff)
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