Blender Git Commit Log

Git Commits -> Revision 918150a

Revision 918150a by Campbell Barton (master)
August 13, 2019, 08:20 (GMT)
Fix T65670: bone envelope head radius missing from transform panel

Make the transforms section of the properties panel consistent with
the transforms section of the side-bar, and to expose some currently
hidden BBone properties in the Bendy Bone section.

- Object transformations were not consistent with Pose Bone
transformations in that they did not use single-column layout.

- Even in Pose Bone transformations,
the rotation mode option was after Scale.

- Edit Bone Transforms panel included "Tail Radius" and
"Envelope Deform Distance", neither of which belong there. See T65670.

- Expose bbone_x and bbone_z.

D5454 by @Mets

Commit Details:

Full Hash: 918150a0b96deec4a413d5689383ee43d7ff4df9
Parent Commit: b84db34
Lines Changed: +45, -40

3 Modified Paths:

/release/scripts/startup/bl_ui/properties_data_bone.py (+35, -27) (Diff)
/release/scripts/startup/bl_ui/properties_object.py (+8, -11) (Diff)
/source/blender/makesrna/intern/rna_armature.c (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021