Blender Git Commit Log
Git Commits -> Revision 92b6a54
Revision 92b6a54 by Sergej Reich (master) February 12, 2013, 14:45 (GMT) |
rigidbody: Don't cancel add operator if rigid body already exists In some cases objects might have rigid bodies but aren't in the rigid body group, just add objects to the group then. Also allow changing the rigid body type by using the add acive/passive buttons. This avoids having to remove objects just to change type. |
Commit Details:
Full Hash: 92b6a54e5036db83146a3e28de78b65d5c4cffc5
SVN Revision: 54496
Parent Commit: ca0e18f
Lines Changed: +6, -6
1 Modified Path:
/source/blender/editors/physics/rigidbody_object.c (+6, -6) (Diff)