Blender Git Commit Log
Git Commits  -> Revision 93dee28
		
			
			
		
Revision 93dee28 by Ton Roosendaal (master) February 6, 2006, 19:29 (GMT)  | 
Sky textures were using wrong pixel-size vectors, so images got sampled totally blurred. Thanks plumiferos team for the poke!  | 
Commit Details:
Full Hash: 93dee282be2aef1226bcd508577539305ea293c4
SVN Revision: 6730
Parent Commit: b5cbd1c
Lines Changed:  +2,  -2
1 Modified Path:
/source/blender/render/intern/source/pixelshading.c (+2, -2) (Diff)


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