Blender Git Commit Log

Git Commits -> Revision 93e3107

Revision 93e3107 by Campbell Barton (master)
April 29, 2013, 16:59 (GMT)
select loose wasn't working very usefully if you only wanted to select loose verts, now select loose verts/edges/faces depending on the selection mode.

Commit Details:

Full Hash: 93e3107806466cc5de64d30298f843505e2b8f79
SVN Revision: 56389
Parent Commit: 9a269f3
Lines Changed: +41, -18

5 Modified Paths:

/doc/python_api/sphinx_doc_gen.py (+1, -1) (Diff)
/release/scripts/startup/bl_ui/space_view3d.py (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_select.c (+37, -14) (Diff)
/source/blender/editors/mesh/mesh_intern.h (+1, -1) (Diff)
/source/blender/editors/mesh/mesh_ops.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021