Blender Git Commit Log

Git Commits -> Revision 947d4a6

Revision 947d4a6 by Joerg Mueller (master)
August 30, 2011, 10:09 (GMT)
Fix for [#25062] Sound Actuator - Positional Audio.

Now all sounds that are not mono but have 3D checked automatically get reduced to mono during BGE conversion time.
Also removed the now unneeded function sound_get_channels and added a missing header file to audaspace's CMakeLists.txt.

Commit Details:

Full Hash: 947d4a654b7ec3b7f413f2132a0524ab2e2e5c9e
SVN Revision: 39796
Parent Commit: b3704f4
Lines Changed: +18, -12

4 Modified Paths:

/intern/audaspace/CMakeLists.txt (+1, -0) (Diff)
/source/blender/blenkernel/BKE_sound.h (+0, -2) (Diff)
/source/blender/blenkernel/intern/sound.c (+0, -10) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+17, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021