Blender Git Commit Log
Git Commits -> Revision 9483988
Revision 9483988 by Chris Burt (master) March 25, 2005, 14:57 (GMT) |
Quickly hacked together a fix for game engine compiling. There were two missing files in Kester's new commits. This commit adds these two files so that compiling can continue as it is intended to. Emilie M. found a home for the files rather quickly, Ton recieived the files from Erwin via email, and we all tested. Works great! Thanks to everyone that helped! |
Commit Details:
Full Hash: 94839880d731449d6dd31dfdd2586fd10592b641
SVN Revision: 4050
Parent Commit: 57f72f4
Lines Changed: +93, -0