Blender Git Commit Log
Git Commits -> Revision 9511cc1
Revision 9511cc1 by Joshua Leung (master) April 24, 2018, 17:18 (GMT) |
Bind Camera to Markers - Various tweaks to make this nicer to work with Based on discussions here in the office, this commit introduces a number of changes to make the "Bind Camera to Markers" feature (introduced during Sintel to facilitate camera switching, and now an integral part of the UI for doing this) nicer to use. Main changes: * "Camera Markers" are now drawn using Camera icons, making it easier to distinguish between them and other ("normal") markers * "Camera Markers" will display the name of the bound marker, making it easier to see what camera each marker uses. This will then also stay in sync with the camera being used (though a manual refresh is needed after renaming objects to make the timeline update), fixing the problem where the marker's camera and the name get out of sync. * Behaviour of Ctrl-B has been modified to make it easier to quickly add these markers. Now, it will directly add a new marker on the current frame, bound to the currently selected camera object. If there's an existing marker on that frame, the existing marker's camera will be replaced instead of making a new marker. |
Commit Details:
Full Hash: 9511cc13d75a156743bf55a73d5c7fc8f56fe72b
Parent Commit: ef08e77
Lines Changed: +89, -39