Blender Git Commit Log
Git Commits -> Revision 9521fa9
Revision 9521fa9 by Campbell Barton (master) August 25, 2009, 13:54 (GMT) |
remove gameOb.has_key(key) method from KX_GameObject and ListValue since python 3.x removes has_key from dictionaries. Instead use __contains__, eg. if key in gameOb: ... Mathutils returns from PyMath.cpp were incorrectly using wrapped Mathutils types. Wrapped types should only be used with a callback now. |
Commit Details:
Full Hash: 9521fa94569b0ab1fe5c9f451e8abf7dd2290b13
SVN Revision: 22768
Parent Commit: 855974d
Lines Changed: +7, -39
6 Modified Paths:
/source/gameengine/Expressions/ListValue.cpp (+0, -9) (Diff)
/source/gameengine/Expressions/ListValue.h (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+0, -9) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_PyMath.cpp (+4, -4) (Diff)
/source/gameengine/PyDoc/GameTypes.py (+3, -15) (Diff)
/source/gameengine/Expressions/ListValue.h (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+0, -9) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_PyMath.cpp (+4, -4) (Diff)
/source/gameengine/PyDoc/GameTypes.py (+3, -15) (Diff)