Blender Git Commit Log
Git Commits -> Revision 9632ca0
Revision 9632ca0 by Mike Erwin (master) October 15, 2016, 06:49 (GMT) |
OpenGL: draw node sockets more efficiently 1 or 2 draw calls per node instead of 1 per socket (inputs + outputs). Rearranged draw order so we set uniforms less frequently. Some style & dead code cleanup. Part of T49043 |
Commit Details:
Full Hash: 9632ca0a13b415a83572378862a44047e0a362e0
Parent Commit: 2df2799
Lines Changed: +124, -171