Blender Git Commit Log
Git Commits -> Revision 97490a2
October 18, 2019, 12:43 (GMT) |
Fix T68700: Incorrect 'absolute' timing of animated masks in the Video Sequence Editor Code in 'seq_render_mask' will effectively do BKE_mask_evaluate(mask_temp, mask->sfra + (cfra - fra_offset), true) where 'fra_offset' is zero for absolute and seq->start for relative. If we really want the scene's current frame (as advertised) if Mask Time is set to Absolute (effectively ignoring the Mask Settings start/end) we need to change the fra_offset from zero to mask->sfra. Also BKE_animsys_evaluate_animdata should take mask->sfra into account as well (otherwise mask animation [points] and other animation [e.g. opacity] will run out of sync) Reviewers: campbellbarton, ISS Maniphest Tasks: T68700 Differential Revision: https://developer.blender.org/D5495 |
Commit Details:
Full Hash: 97490a289c60f967561553b204e4a77a5792ee0d
Parent Commit: ed86125
Committed By: YimingWu
Lines Changed: +3, -2