Blender Git Commit Log
Git Commits -> Revision 97dc31c
Revision 97dc31c by Campbell Barton (master) January 14, 2010, 12:51 (GMT) |
weight paint without shading when in wire view. use stipple wire to help show where verts are. only way to do this previously was to have a UV layer, be in textured mode, not have any lights or textures and then set weight paint mode. |
Commit Details:
Full Hash: 97dc31c8d3ed634e19437a7bddbf471fafdcdfc9
SVN Revision: 25996
Parent Commit: b0f8793
Lines Changed: +59, -29
1 Modified Path:
/source/blender/editors/space_view3d/drawobject.c (+59, -29) (Diff)