Blender Git Commit Log

Git Commits -> Revision 9827bf0

Revision 9827bf0 by Kester Maddock (master)
May 16, 2004, 12:56 (GMT)
Up the maximum triangles in a bucket.
GPUs can do more now.

Commit Details:

Full Hash: 9827bf0cd7c94273e147caae6bb254cf70aed221
SVN Revision: 2547
Parent Commit: 9d147f5
Lines Changed: +4, -4

2 Modified Paths:

/source/gameengine/Converter/BL_SkinMeshObject.h (+2, -2) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.h (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021