Blender Git Commit Log
Git Commits -> Revision 99433a3
Revision 99433a3 by Campbell Barton (master) December 21, 2012, 07:28 (GMT) |
minor bmesh improvements - use 2 omp sections for vert -> (edge, face) selection flushing. - dont use face-loop iterator for cddm_from_bmesh_ex conversion to give some speedup (some modifiers use this). - use float(*)[3] for functions that return coords. |
Commit Details:
Full Hash: 99433a34667ea3c9fd10be6214e905288304e95f
SVN Revision: 53235
Parent Commit: f576c28
Lines Changed: +64, -55
5 Modified Paths:
/source/blender/blenkernel/BKE_mesh.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/cdderivedmesh.c (+11, -9) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+16, -18) (Diff)
/source/blender/blenkernel/intern/mesh.c (+2, -2) (Diff)
/source/blender/bmesh/intern/bmesh_marking.c (+34, -25) (Diff)
/source/blender/blenkernel/intern/cdderivedmesh.c (+11, -9) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+16, -18) (Diff)
/source/blender/blenkernel/intern/mesh.c (+2, -2) (Diff)
/source/blender/bmesh/intern/bmesh_marking.c (+34, -25) (Diff)