Blender Git Commit Log

Git Commits -> Revision 996bf65

Revision 996bf65 by Mike Erwin (master)
May 19, 2017, 20:12 (GMT)
Clay/Eevee: fix more crash when entering edit mode

Shader stages need to agree about interpolation qualifiers. Apparently implicit smooth (the default) and explicit smooth are considered different by some GLSL compilers. Found by @letterrip on Linux + Intel.

Follow-up to 941e739d703542af1637c6a37953adac5f6b36bb

Commit Details:

Full Hash: 996bf65730257d0a80c6ada03a38d0a321b1e87e
Parent Commit: 8d7b98b
Lines Changed: +3, -3

3 Modified Paths:

/source/blender/draw/modes/shaders/edit_mesh_overlay_frag.glsl (+1, -1) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_edge.glsl (+1, -1) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_tri.glsl (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021