Blender Git Commit Log

Git Commits -> Revision 998a867

Revision 998a867 by Antonis Ryakiotakis (master)
November 18, 2014, 10:56 (GMT)
GPU framebuffer API:

Allow binding a texture to a different texture attachment than the
first.

Also fix a number error in seperable gaussian blur shader.

Commit Details:

Full Hash: 998a867ba3b30911b1512ac782a23eadd6aa77db
Parent Commit: 70a4bcd
Lines Changed: +47, -25

4 Modified Paths:

/source/blender/gpu/GPU_extensions.h (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_extensions.c (+40, -18) (Diff)
/source/blender/gpu/intern/gpu_material.c (+4, -4) (Diff)
/source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021