Blender Git Commit Log

Git Commits -> Revision 99cb9a2

Revision 99cb9a2 by Ton Roosendaal (master)
May 21, 2009, 13:33 (GMT)
2.5

Animation playback back in control. And non-blocking still!

- Play follows the "Playback" options in TimeLine menu.
Only the region 'windows' are drawn, not headers, toolbars,
channel views, etc.
The option "Buttons Window" also redraws property regions.
- The Timeline header always redraws, this to denote at least
progressing frame numbers
- For now: if you choose to play 3D views, it also redraws
the TimeLine. Seems to be good convention, but probably
better to add menu option for it?

- Fun test: while playback, change Playback options, works OK!

- New: top header button shows animation play status, and allows
to stop playback

- New: Animation stop/start operator. Assigned to ALT+A. It has
no options yet; just plays active region + all 3D windows now.
Options will follow, based on reviews.
Also ESC won't work for now, just press ALT+A again.



Commit Details:

Full Hash: 99cb9a26b0b217d2e36938983809337abce67835
SVN Revision: 20316
Parent Commit: 8013f65
Lines Changed: +206, -24

11 Modified Paths:

/source/blender/editors/include/ED_screen.h (+1, -1) (Diff)
/source/blender/editors/include/ED_screen_types.h (+7, -0) (Diff)
/source/blender/editors/screen/screen_edit.c (+12, -2) (Diff)
/source/blender/editors/screen/screen_ops.c (+109, -6) (Diff)
/source/blender/editors/space_info/info_header.c (+10, -2) (Diff)
/source/blender/editors/space_info/space_info.c (+2, -1) (Diff)
/source/blender/editors/space_time/space_time.c (+4, -0) (Diff)
/source/blender/editors/space_time/time_header.c (+49, -9) (Diff)
/source/blender/makesdna/DNA_space_types.h (+1, -1) (Diff)
/source/blender/windowmanager/intern/wm_window.c (+8, -0) (Diff)
/source/blender/windowmanager/WM_types.h (+3, -2) (Diff)
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