Blender Git Commit Log

Git Commits -> Revision 9a62592

Revision 9a62592 by Ton Roosendaal (master)
October 23, 2003, 16:15 (GMT)
Cleaned up new constraint line drawing while grab/rot/scale

- uses callback mechanism to tell main drawing routine what to do
- for that reason it doesn't use frontbuffer drawing anymore
and it shows up in all 3d windows as well
- it uses the same colors as for the grid axes (I tweaked it a bit,
this is based at themecolors, and also should work in different
background and grid color)
- I disabled drawing lines through every object or every vertex.
The current display method is clear and not distracting
- when in 'local' transform (double press X/Y/Z), it displays a nice
axis in the center of transform for vertices.
In object-mode, local transform differs per object, so constraint lines
and axes are drawn for each individually...

Also:

- fixed an old bug in rotate transform(). Using a constraint for
rotation (X, Y, Z) didn't work for multiple objects at all!

Commit Details:

Full Hash: 9a625925da68ffc12eac24191c286ca96c63d882
SVN Revision: 1406
Parent Commit: 5b018e6
Lines Changed: +196, -203

6 Modified Paths:

/source/blender/include/BDR_drawobject.h (+0, -1) (Diff)
/source/blender/include/BSE_view.h (+0, -1) (Diff)
/source/blender/src/drawobject.c (+0, -34) (Diff)
/source/blender/src/drawview.c (+37, -9) (Diff)
/source/blender/src/editobject.c (+159, -103) (Diff)
/source/blender/src/view.c (+0, -55) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021